The Play Research Group, UWE, Bristol
studying the technologies and cultures of games and play
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I've managed to get a few bits and pieces out of my head and into the world whilst on research leave this year. These include:
a chapter for Shanly Dixon and Sandra Weber's Growing Up Online: young people and digital technologies, Palgrave Macmillan - due out any day now
a chapter (with Helen) 'Little Jesuses and fuck-off robots: on cybernetics, aesthetics and not being very good at Lego Star Wars' for Melanie Swalwell and Jason Wilson's Beyond Gameplay, McFarland (also out soon). It's based on the project we presented at Rune's Aesthetics of Play conference.
an article 'Dionysiac machines: videogames and the triumph of the simulacra' has been accepted for a special issue of Convergence: the journal of research into new media technologies (my review of the second edition of Terry Flew's book New Media: an introduction is in the most recent issue of Convergence - very useful chapter on games, co-written with Sal Humphries btw)
an article, 'A 'pataphysics engine: technology, play, and realities' for a special section on Baudrillard in the next issue of Games and Culture, edited by Bart Simon
an essay on microethnography of videogame play is still with referees, and one on simulation and knowledge in digital documentaries about prehistoric beasts needs finishing off.
Along with the rest of Lister et al, I have made a start on revising our New Media: a critical introduction for its second edition, and Martin Lister and I have made a start on a reader on new media and technoculture for Routledge.
Theory / practice work this year includes a working cut of a video essay / microethnography of students' interactive media production as part of an ongoing collaboration with the Centre for Excellence in Media Practice at Bournemouth University, and a video microethology of various kinds of monster in everyday play culture.
I'm currently finishing off a review of the DVD release of Rene Laloux's mad animated feature Savage Planet (1973) for the new journal Science Fiction Film and Television edited by our colleague Mark Bould.